On the latest episode of “Lost Girl,” the preparations for battle continued in the awesomely-titled “Fae-ge Against the Machine.” Bo is having to do some wacky stuff to prepare for this “Dawning” business, like catch lucky crickets- what is she, Pinocchio? Oh, but it got even weirder, as she set off this bizarro steam-punk-looking machine and a game began, which she wasn’t even around to play. Instead, Trick had to play for her, being the closest living relative and all.
But in the real world, she actually was playing the game in a way- a very, very strange way, to be sure. After she and Tamsin get in a bar fight, before which the latter told the former that she was being lied to by her friends as to how hard the “Dawning” was going to be, they are saved by Balzac, who turns out to be a Spriggan, who don’t do anything unless they have something to gain from it. In this case, it’s to help him find his beloved Hanna and a so-called “cookie.”
First, they hit a secret lair occupied by a guy named Fang, who apparently is the Tong Boss, according to Tamsin. At this point, we start to realize that something is going on with Bo, who loses her mojo for a bit and is struck senseless, by what turns out to be Trick’s decisions on her behalf in the game back at the bar. So basically, kind of like “Jumangi” or “Zathura,” only with someone else making moves for you instead of doing it yourself.
After defeating and collecting the “cookie” from Fang, the three travel to their next destination, a trailer park that gives the Fat Trout a run for its money in the weirdness department, where Hannah is being held. First, Bo has her tarot cards read, the results of which freak out everyone but Bo, who has no idea what “The Traveler” is. Neither do I, and I read Tarot cards, myself. Guess what? It’s not one of the cards. So, who knows what that means?
Bo gets into the park in question, called Brazenwood, and there is some mighty freaky stuff going down there, not the least of which is the fact that they are harvesting fae Hannah’s tears- shades of “City of Lost Children”- as a drug. The man holding Hannah captive is Whitman, and Bo has to have a stand-off, spaghetti Western style, with only a knife to work with against the gun-sporting man. Oh, and did I mention he can split himself into two, or project images of himself or whatever that is he was doing? Well, he does.
Bo defeats him and gets a surprising kiss from Tamsin, which is never really addressed later on. Ditto the fact that the gay Lauren seemed awfully into Dr. Taft. It seems to be connected to Trick and Bo’s trainer Stella getting their make-out on and brushing up against the machine in the process. But is Tamsin one of the good ones, as Bo suggests, or is she merely up to something? We did see her reporting to Morrigan, after all. And what was up with the raining of Bo’s Tarot card all over her at the end?
This was a solid episode in terms of originality in particular. There was a lot of fae lore going on here, a lot of intriguing details about the various types of fae and fae-subculture and the like. Who knew the fae had a trailer park?
Overall, I liked it, although there was no Kenzi, which is never a good thing, and the whole thing was so strange, I thought I’d nodded off a bit and dreamed some of it. Not that I’m complaining: I like weird.
What did you think of “Lost Girl” this week? Are you looking forward to the “Dawning” thing? What else do you think Bo has in store that’s yet to come? What was up with Tamsin? And how about Dr. Lauren going out with Dr. Taft? What are your theories on “The Wanderer” thing? Let me know in the comments!