The Walking Dead: “Triggerfinger” Review

The Walking Dead, some people say, has hit a bit of a rut in season 2. Up until the mid-season barn cliffhanger, there could be a reasonable argument made that TWD was beginning to flounder. Last episode’s slow beginning, with everyone wrapped up in their own grief for Sophia, was like watching molasses dry. But the ending, with Rick’s grim decision and Lori’s car crash, brought us some much-needed ratcheting.

“Triggerfinger” continued the tense momentum. The opening was, in typical TWD fashion, visually jarring. The orange hazard light—the only illumination within the car—flashing on the unconscious face of Lori (Sarah Wayne Callies) was excellent. Top that off with a slowly tilting camera, and you have what The Walking Dead loves to give: some of the best visuals in the business.

And when we later return to the scene, the sight of that walker sawing its face off while trying to get at Lori through the front windshield of that wrecked car… well, that was awwwwesome.

“Triggerfinger” was chock full of wince-inducing excellence; a lot of “losing face,” put it that way. This was one of the strongest episodes of the year, visually and in most other ways.

Let’s segue from that to a complaint about what birthed that situation in the first place: Lori’s stupid decision to go after Rick (Andrew Lincoln) by herself when he didn’t need going after in the first place. Or as many people like to call it, “Stupid Women Doing Stupid Things.” Now granted, I found little fault with her decisions in “Triggerfinger,” (more on her final scene in a bit) since this actual decision was made last episode. But this has to stop if she’s going to remain believable. Luckily for us, judging by the episode’s ending, it looks as though Lori has finally made a decision that wasn’t just based on some ill-conceived overreaction.

I do like a lot of the lucidity we got from Shane (Jon Bernthal); him pouring his heart out to Lori was, I think, a necessary scene for this story to move forward. It’s like she’s the only one he even tries to stay sane for. You have to know his relationship with Andrea (Laurie Holden) isn’t going to end well. As Lori said, Shane thinks they’re meant for one another. He’s full-on batsmack crazy.

And she finally gets it.

Which brings me to the final scene, Lori whispering in Rick’s ear. Holy MacBethian maneuvers, Batman! Yet another fantastically creepy shot, close up and intimate, just as it was meant to be.

People are going to jump even further onto the Lori Hate Train, but I see this for what it is: Lori is doing exactly what Rick did at the end of last episode when he shot those men dead. She’s doing something necessary.

My only hope is they don’t drag Shane and Rick’s inevitable “final” conversation (though whether “final” actually means final is anyone’s guess) past the season ender. This can’t go on as it is. Much as I love Bernthal… really, it can’t go on. And Lori is pushing that confrontation along.

(If I had my wish, AMC’s The Walking Dead would deviate even further from the comic book where Shane is concerned. But I can’t talk about that without getting too spoilery.)

Glenn (Steven Yeun) is a good kid, but sure as shootin’ doesn’t know how to deal with love. You could kind of see how his rejection of Maggie (the always-excellent Lauren Cohan) sparked the confrontation with her weakened father, Herschel (Scott Wilson). Be interesting to see if the television show Glenn & Maggie follow the same path as the comic book couple.

Something overlooked thus far this season has been Bear McCreery’s musical mastery. His score has been excellent; he seems to have a thousand ways to remain innocuous and in the background. You forget about him until something wrenching happens, and then you realize, in retrospect, he’s been deftly leading you to something all along. Bear McCreery is the Pied freaking Piper.

I liked the character depth we got to see in “Triggerfinger,” and I hope the character choices made in this episode will help speed The Walking Dead to a satisfying season 2 conclusion.

All you zombies, follow me on Twitter! That’s @Axechucker!

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  • Dead and loving it

    I have to say that I have loved every last minute of this entire season. It’s been perfectly paced and the criticism against it doesn’t hold much water. First they are damned by those wanting more zombies for staying on the farm – it makes perfect sense that the last place you would want to be is anywhere near any zombies, staying on the farm is a perfectly reasonable thing to do. Leaving isn’t. Then, people criticise because people do stupid things and put themselves into perils way. Well duh! of course, the story needs to move along and so stupid things must happen for it to do so. The sensible thing would be to secure that farm and stay there forever and ever and ever but……we don’t want sensible…..so I’m happy that they have tried to cross both swords and give me a taster of both realities. Roll on season 3. Oh and Shane is so dead at the hands of Carl at season end.

    • Axe

      It feels like they are teasing the Killer Carl angle just a bit.  We’ll see!

      Personally, if I had my druthers, I’d see a complete change from the comics and see Shane continue to survive—booted from the clan but surviving on his own and remaining a constant threat to be brought back later. It would be something always looming over their shoulders.

      They’ve changed a bit from the comics already. I could see it happening.

      • Dead and loving it

        You could very well be right re:Shane and survival, Axe. I agree with you about the divergance from the graphic novels (GN) too being a good step too. A survivalist Shane, cast adrift to return only when the Governor appears could be an interesting angle and twist. There’s just something about the way Carl holds and aims that gun, in the season 2 part 2 preview, that makes me feel that………still best darn show on any network by a long way, even when a little down on it’s own standards. I wonder if they’ll stop off at the gated housing development? One of my favourite short scenes from the GN, the frozen zombie too.

  • http://www.tvequals.com/ Americ Ngwije

    I don’t know, Axe. I just can’t get over all the stupid decisions that all these characters are making. From Lori’s drive to nowhere to Rick stopping to help the dumbass that was just shooting at him, this is just becoming a study in human stupidity.

    Yes, I agree that the episode is well shot and has some strong moments but it’s hard to pay attention to that when you are rolling your eyes at the sheer idiocy of the characters.

    • Axe

      Lori’s choice was pure stupidity, but that’s kind of par for course where Lori is concerned.

      I saw Rick’s helping the kid as a sort of silent atonement for killing his two friends. Plus he’s got a steadier hand these days when it comes to dealing with ‘walkers.  He just doesn’t panic.  

      Now go back to dropping Glenn down a well, and… alright, you have an argument there. But I loved the pacing of “Triggerfinger.” And I see it as an improvement to the comics which have too much “talking head” syndrome—with Rick doing most of the talking and repeating the same shit over and over.

      Call it blaspheme, but I like AMC’s take better.

      • Brynn

         Rick really doesn’t seem panicked by the Walkers much any more, last time he seemed panicked was when he was trapped under the tank with zombies all around.

        I get what Lori is saying and it *makes sense* but still, there was a darkness about her as she said what she said to Rick, in hastening Shane’s exit from the group.

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